
Google Kubernetes
A sales tool in the form of a game, demonstrating how easy it is to deploy Google Kubernetes Engine.




The group ultimately produced 4 concepts in the discovery. The concepts were shared and reviewed by the team, then voted on to identify the strongest aspects of each.


Defining the Experience
A user experience narrative was developed to identify key user questions and touch points.
A content outline identified the components that would support their experience.

Deployment Flow Concepts
Experience concepts depicting various types of deployment pipelines. This mapping showed all the possible deployment combinations a user could create while playing the game.
It also allowed us to refine the visual metaphor of “code ducks” and how they could be moved through the pipeline. The more automated the pipeline, the more efficiently the code ducks can move through it.

Storyboards



The visual identity
I worked with Jeffery Frankenhauser who did the final illustration.



Consulting team: Stephanie Gioia, Jacob O'Brien, Dave Gray
